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Interview with Johannes Birringer, part 2: Connecting analogue and digital technology

02/2/2011

This is the second part of the interview with Johannes Birringer. Read the first part here: Interview with Johannes Birringer, part 1 – New media, interactivity and performative arts

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Photo above: Johannes Birringer by Glenio Campregher (c), 2008
Photo bellow:  scene from Ukiyo by DAP-Lab (c)
Taken from Dance-Tech

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Whatever Dance Toolbox by BADco.

12/31/2010

During recently held ‘Workshop with Choreographic Objects‘ under the guidance of Scott deLahunta, I had an opportunity to get an introduction of the project Whatever Dance Toolbox – WDT by the members of BADco., Ana Kreitmeyer and Tomislav Medak (check the video guidance bellow review).

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WDT by BADco., photo by Tom Medak (cc)

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Retro computer games for corporeality questions – Bong

07/17/2010

Following my previous post on freestyle football, check William Linn’s device art work Bong (2009) based on retro computer games and their use in media art, as well as from the corporeality point of view.   The concept is very interesting, especially in the context of comparability with Nintendo Wii Sports and similar iPhone & iPod & iPad applications.

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William Linn: Bong, photo by Kontejner (c)

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Body cinema: …and Counting by Wafaa Bilal

04/19/2010

Wafaa Bilal‘s concept of body marking as a subtly cruel marking and flesh ‘n’ blood IMing is one of the most authentic artworks that I’ve seen lately. Bilal directly and uncompromisingly brings forward political facts that are in constant repetition.

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…and Counting‘ by Wafaa Bilal, Photo by Brad Farwell

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