Jul
17
2010
Following my previous post on freestyle football, check William Linn’s device art work Bong (2009) based on retro computer games and their use in media art, as well as from the corporeality point of view. The concept is very interesting, especially in the context of comparability with Nintendo Wii Sports and similar iPhone & iPod & iPad applications.

William Linn: Bong, photo by Kontejner (c)
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View Comments | tags: arduino, body, bong, computer games, device art, device-art 3.009, games, gaming, interactive, kontejner, movements, new media art, performative, pong, retro, sport, tennis, william linn | posted in art, art & science & technology, body, computer games, device art, interactive design, kids, new media, new media art, performative, sport
Jun
28
2010
Edita Matan’s project Interactive Gloves has in its focus electronic communication. She sees it as an analogue and digital work that presents two sides of communication: one that is tangible and touchable, and the other part that is ‘the most non-social form – the mathematical, electronic form’.

Interactive Gloves by Edita Matan, photo by Kontejner (c)
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View Comments | tags: device art, device_art 3.009, edita matan, gloves, interactive gloves, kontejner, new media, performative, processing, programming, science, technology, visualization, wearable, wearable technology | posted in art, art & science & technology, body, device art, interactive design, new media, new media art, performative, science, visualization, wearable, wearable technology
Apr
8
2010
Borut Savski’s artwork Strained Structures (2008) is deeply rooted in Slavic culture and it’s an intuitive linguistic journey through English, Slovene and Croatian… Let’s see how Savski connects etymology with electronic mechanisms…

Strained Structures by Borut Savski, photo: Nada Mihajlovic
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View Comments | tags: borut savski, device art, device_art 3.009, electronics, etymology, kontejner, linguistic, media art, new media art, slovene art, strained structures, trivia art association | posted in art, art & science & technology, contemporary art, device art, installation, media art, new media, new media art
Apr
1
2010
Sachiko Kodama explores within her artwork ‘The Art and Science of Ferrofluid’ the pulsating nature of science and amorphous character of time and space based on the shape of magnetic waves…

Sachiko Kodama: The Art and Science of Ferrofluid
Photos taken from Kontejner
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View Comments | tags: device_art 3.009, devide art, dynamism, environmental, ferrofluid, figures, fluids, forms, interactive art, japanese, kontejner, magnetism, mimicry, mitate, organic forms, sachiko kodama, sensory technology, spirals, surface structure, transformations, water | posted in art, art & science & technology, contemporary art, design, device art, green, installation, interactive design, media art, new media, new media art, science
Mar
24
2010
Karakuri Block by Natsu Kawakita and Nobuya Suzuki is a project from 2004, but I have decided to include them into my reviewing of the exhibition Device_art 3.009 because it’s based on storytelling concept.

Karakuri Block by Natsu Kawakita and Nobuya Suzuki
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View Comments | tags: device art, IAMAS, interactive design, interactivity, japanese, karakuri block, kontejner, natsu kawakita, new media art, nobuya suzuki, platform, storytelling | posted in art, art & science & technology, device art, interactive design, new media, new media art
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