Jun
28
2010
Edita Matan’s project Interactive Gloves has in its focus electronic communication. She sees it as an analogue and digital work that presents two sides of communication: one that is tangible and touchable, and the other part that is ‘the most non-social form – the mathematical, electronic form’.

Interactive Gloves by Edita Matan, photo by Kontejner (c)
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View Comments | tags: device art, device_art 3.009, edita matan, gloves, interactive gloves, kontejner, new media, performative, processing, programming, science, technology, visualization, wearable, wearable technology | posted in art, art & science & technology, body, device art, interactive design, new media, new media art, performative, science, visualization, wearable, wearable technology
May
24
2010
Time to move on and finish my covering from Device_art 3.009 with Croatian artists. Excuse me for small delay in my blogging, but last week I had an opportunity to partake on Wearable Technology Workshop led by Abigail Stiers and Alexander Gross in Ljubljana (Slovenia). I just didn’t want to miss this opportunity to learn more on Arduino, soft circuits and electronic textiles. I will blog about it separately during the following weeks…

Tomislav Pokrajcic: General Treatment, photo taken from Kontejner
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View Comments | tags: computing, device art, device_art 3.009, general treatment, installation, new media, tomislav pokrajcic | posted in DIY, art & science & technology, device art, installation, interactive design, new media, new media art, robotics
Apr
5
2010
Digital Nation – Life on the Virtual Frontier (2009 – 2010) is a documentary film by Douglas Rushkoff that thematizes the media issues in the context of our virtual lives, tech development, networking and multitasking.
This documentary is not made for infinite or final answers but to open a wider debate on the influence of technology and the internet on our lives.

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View Comments | tags: brain, computer games, debate, digital nation, documentary, douglas rushkoff, film, internet natives, IT industry, kids, MIT, multitasking, networking, new generation, new media, pocket cinema, research, second life, technology, virtual worlds, web, web 2.0 | posted in art & science & technology, body, computer games, culture, documentary film, film, new media, open sourcing, pocket cinema, science, web, web2.0
Feb
22
2010
Ooh la la… another interesting interview taken during Device_art 3.009… Mika Miyabara and Tatsuo Sugimoto are media artists from Japan who have been working on visual interactive projects since 2001.

Bounce Street exhibited on Device_art 3.009
photo taken from flickr: Movie Cards Project (c)
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View Comments | tags: architecture, bounce street, device art, films, IAMAS, images, interactive, interviews, japanese art, kontejner, media art, mika miyabara, movie cards, new media, science, software, tatsuo sugimoto, visual | posted in art & science & technology, contemporary art, culture, design, device art, education, film, installation, interactive design, interviews, kids, media art, new media, new media art, photography, street art, visual art, visualization
Feb
17
2010
Contemporary Dance in Videospace is a dance and video installation staged in Berlin in June 2007 at the studio 103. Dancer P. Park and Flavio Degen / Kosei Takasaki from kokomono collective mixed live contemporary dance and video art together…

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View Comments | tags: body cinema, contemporary dance, flavio degen, kokomono, kosei takasaki, live performance, new media, video art, videospace, visual art | posted in body, body cinema, dance, film, installation, media art, new media, new media art, performance, performative, video art, video dance, visual art
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